﻿package mortal.game.view.common.menu
{
    import fl.controls.listClasses.*;
    import flash.display.*;
    import flash.text.*;
    import mortal.common.*;
    import mortal.component.gconst.*;
    import mortal.game.resource.*;

    public class ListMenuCellRenderer extends CellRenderer
    {

        public function ListMenuCellRenderer()
        {
            var _loc_1:* = ResourceConst.getScaleBitmap(ImagesConst.Menu_overSkin);
            setSize(95, 19);
            this.setStyle("downSkin", new Bitmap());
            this.setStyle("overSkin", _loc_1);
            this.setStyle("upSkin", new Bitmap());
            this.setStyle("selectedDownSkin", new Bitmap());
            this.setStyle("selectedOverSkin", _loc_1);
            this.setStyle("selectedUpSkin", new Bitmap());
            this.setStyle("textFormat", new GTextFormat(null, 12, 16777215, null, null, null, null, null, TextFormatAlign.CENTER));
            this.setStyle("disabledTextFormat", new GTextFormat(null, 12, 16777215, null, null, null, null, null, TextFormatAlign.CENTER));
            return;
        }// end function

    }
}
